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AI Insights · Timothy · April 2025

Top PVP Games in Turkey: Q1 2025 Performance on Unified Platform

Explore the Q1 2025 performance of top PVP games in Turkey, featuring insights on downloads, revenue, and active users from Sensor Tower.

Top PVP Games in Turkey: Q1 2025 Performance on Unified Platform

The first quarter of 2025 showcased intriguing trends among the top PVP games in Turkey on a unified platform. Let's dive into the performance of these games, with insights courtesy of Sensor Tower.

PUBG MOBILE from Tencent Mobile International Limited saw a strong finish in March with weekly revenue peaking at approximately $510K. Downloads reached 296K in early March, while active users climbed consistently, ending the quarter at 9.3M.

Subway Surfers by Sybo Games ApS maintained steady downloads, peaking at 224K in late January. Revenue varied slightly, with a notable peak of $2.6K at the end of March. Active users increased to over 5.4M by the quarter's end.

TopTop: Games&Chat from MX INNOVATION PTE. LTD. showed varied weekly downloads, with a high of 157K in late March. Revenue exhibited fluctuations, reaching a high of $75K in early March. Active users surged in late March, reaching over 508K.

Hole.io by Voodoo experienced a consistent user base, with a notable increase in active users to 693K by the end of March. Downloads varied, hitting a high of 185K in late February. Revenue was relatively steady, culminating in $467 at the end of the quarter.

101 Okey Plus Rummy Board Game from Zynga Inc. maintained solid performance with downloads peaking at 141K in early March. Revenue consistently hovered around $290K by the end of March. Active users showed resilience, reaching 3.5M in late March.

These insights provide a snapshot of the dynamic PVP gaming landscape in Turkey during Q1 2025. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025